Report: Netflix Allegedly Closes Night School Studio And Moonloot

NerdLeaks
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Report: Netflix Allegedly Closes Night School Studio And Moonloot

We’re reporting on a pretty stark shake-up in the streaming giant’s games push: per Nintendo Life, Netflix has closed down both Night School Studio and a lesser-known internal team called Moonloot. Take this with a pinch of salt, but if true, this is a major moment for two small studios and a sign of a strategic shift at Netflix’s in-house games operation.

What Was Reported

Game screenshot

According to Nintendo Life, and confirmed by Game File, Netflix has shut down Night School Studio — the developer behind Oxenfree and its 2023 sequel — alongside an internal outfit named Moonloot.

The reporting notes that Moonloot was founded in 2022, did not have any published titles, and was reportedly working on a project inspired by Animal Crossing. As for Night School Studio, the outlet cites that the team most recently released a short streaming game called Unhinged, which, per GamesIndustry, was hailed by Netflix as one of its most successful cloud game debuts alongside FIFA World Cup: Launch Edition.

The Source & Credibility

We’re leaning on three named sources in the reporting chain here: Nintendo Life first published the story, pointing to confirmation from Game File. The point about Unhinged and Netflix’s assessment of its cloud performance is credited to GamesIndustry.

Netflix’s stated rationale for the move — again relayed by the outlets — is a refocus of priorities. The company is said to be prioritising 'kids gaming, party games, story-driven fare and games with mainstream hooks'. The closure reportedly came with the executive line: "We see an opportunity to be more focused in our execution, so we are making organizational changes to the business to match those priorities." The coverage also says Netflix is cutting jobs from its internal games team, although exactly how many roles are affected is unknown.

We’re treating all of this as an evolving story. The claim about Moonloot’s concept being inspired by Animal Crossing is presented as a report rather than an official confirmation, so readers should consider that unverified for now.

What It Could Mean

Game screenshot

If true, the shutdown of Night School Studio — a team known for distinct narrative games like Oxenfree — points to a sharper commercial filter in Netflix’s internal strategy. The company’s quoted focus on mainstream hooks and party or kids games could explain why more niche, story-driven teams find themselves out of step with the publisher’s priorities.

For Moonloot, a studio reportedly formed in 2022 with no published titles, the closure suggests Netflix may be moving away from smaller, experimental internal teams that haven’t yet shipped commercial products. That said, the reports emphasise this as a strategic pivot rather than a comment on the quality of work the teams were producing.

Industry fallout from studio closures can vary: teams sometimes reform independently or are acquired, while other times staff disperse across studios or leave the games business. We’ll be watching for any announcements about former staff or IP fate — and we’ll update if more concrete details surface.

Why This Matters

Studio shutdowns matter because they reshape the kinds of games that get made. Per the reporting, Netflix is explicitly prioritising certain categories — if that approach holds, we could see fewer niche, narrative-first releases from the streamer’s internal teams going forward.

There’s also a human cost: the outlets note job cuts to Netflix’s internal games team, though the scale is unknown. From a broader industry perspective, this development joins other recent reports of studio closures and shifts in publishing strategy — for context on similar stories, see our coverage of the Blumhouse-published horror team layoffs and the rumour around Vermila Studios’ reported shutdown.

We’ll be keeping a close eye on any official statements, severance details, or announcements about the teams and projects affected. For now, this looks like a deliberate strategic narrowing by Netflix — one that, if accurate, will reshape what kinds of games the company backs from within.

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