<\/figure>\n\n\n\nNintendo\u2019s first foray into the Zelda <\/em>series on Game Boy is a little more linear and prescriptive than Zelda <\/em>usually is, but it\u2019s no less fascinating. Its world is full of nods and references to other games and Nintendo properties, but there\u2019s a dark, dreamlike atmosphere to it as well, particularly as you reach the later stages and start learning about the true nature of the world.<\/p>\n\n\n\n2. The Legend of Zelda: Oracle of Ages <\/em>and Oracle of Seasons<\/em><\/strong><\/h2>\n\n\n\nOracle of Ages<\/figcaption><\/figure>\n\n\n\nOracle of Seasons<\/figcaption><\/figure>\n\n\n\nOracle of Ages <\/em>and Oracle of Seasons <\/em>are meant to be played together, so we\u2019re including them as a single entry in this list. They reference each other, and importing your save data from one to the other using passwords or a Link Cable results in a different ending. Ages <\/em>is a puzzler and Seasons <\/em>is more about combat, but together, they represent a superb third-party Zelda <\/em>offering.<\/p>\n\n\n\n3. Pokemon Red, Blue, and Yellow<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\n <\/figure>\n\n\n\n <\/figure>\n\n\n\nWhat kind of a Game Boy list would this be without the presence of Pokemon<\/em>? It\u2019s still the biggest media franchise in the world, after all. Going back and playing the originals might seem a little primitive now, but there\u2019s a simplistic charm to them that feels refreshing after the feature bloat of the more recent titles. With an emphasis on building a team and exploring the Metroidvania-style world, Red and Blue <\/em>were a revelation.<\/p>\n\n\n\n4. Pokemon Gold, Silver, and Crystal<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\n <\/figure>\n\n\n\n <\/figure>\n\n\n\nWhat\u2019s the best way to make your sequel look even bigger and more impressive than its predecessor? Include the entire first game in the new one, of course. After finishing your journey in Johto – itself a marked improvement over the originals – you can visit Red and Blue<\/em>\u2019s region of Kanto, face off against all of its gym leaders, and explore it all over again. It\u2019s an astonishing feat of development even today.<\/p>\n\n\n\n5. Tetris<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nWhat more is there to say about Tetris<\/em>? It\u2019s the game that essentially launched the casual gaming revolution. With many Game Boy consoles coming bundled with Tetris<\/em>, families and gamers everywhere got to experience this simple, fiendishly addictive puzzler, with its pleasing emphasis on clearing away rows of blocks and its rapidly ramping challenge factor.<\/p>\n\n\n\n6. Super Mario Land<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThis simplistic yet charming take on the Mario <\/em>platforming formula may not have been particularly long, but it was great nonetheless. With several immediately iconic melodies to hum while you play, as well as a set of expertly-designed levels to take on, Mario Land <\/em>hails from a time before the Mario <\/em>mythos was set in stone, so some of it might feel a little unusual today.<\/p>\n\n\n\n7. Final Fantasy Adventure<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nUnlike most Final Fantasy <\/em>games, Adventure <\/em>isn\u2019t a turn-based RPG; rather, it\u2019s a top-down adventure game akin to The Legend of Zelda<\/em>, which is fitting given that it would go on to birth the Mana <\/em>franchise. It\u2019s a relatively basic affair, but there\u2019s something addictive about its core combat and exploration loops, so give it a look if you love Zelda <\/em>and Mana<\/em>.<\/p>\n\n\n\n8. Metroid II: Return of Samus<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nFor many years, Metroid II <\/em>was something of a black sheep for the franchise; it was a more linear affair (although it did still have a sprawling world to explore), and it focused on exterminating Metroids over organic exploration. Despite these discrepancies, Metroid II <\/em>was a satisfying, full-size Metroid <\/em>adventure on the Game Boy, and many still prefer it to 2017\u2019s 3DS remake.<\/p>\n\n\n\n9. Super Mario Land 2: 6 Golden Coins<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nSuper Mario Land 2 <\/em>is actually a direct followup to the original Super Mario Land<\/em>, and while the sequel numbering may make that an obvious conclusion to draw, it\u2019s actually pretty unusual in the world of Mario<\/em>. This game marks the debut of Wario, who acts as its antagonist throughout its delightfully creative running time. Mario Land 2 <\/em>is a better Mario Land <\/em>in almost all regards.<\/p>\n\n\n\n10. Castlevania II: Belmont\u2019s Revenge<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThe original Castlevania <\/em>Game Boy game is not worth writing home about; it\u2019s clunky, awkward, and overly difficult. Belmont\u2019s Revenge<\/em>, on the other hand, is a worthy followup, improving almost everything about its predecessor and becoming a pretty solid Castlevania <\/em>game into the bargain. It\u2019s no masterpiece, but it\u2019s a great platformer with lots of fun levels to explore.<\/p>\n\n\n\n11. Bionic Commando<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nContrary to popular belief, Bionic Commando <\/em>on the Game Boy isn\u2019t a straight port of the NES game. Instead, it\u2019s an adaptation; it features the same swinging, grappling gameplay, but the setting has been changed and the protagonist\u2019s name is now Rad Spencer instead of Ladd. Otherwise, it\u2019s still the same innovative platformer you knew and loved on the NES.<\/p>\n\n\n\n12. Contra: The Alien Wars<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nMuch like Bionic Commando<\/em>, this is an adaptation of the SNES classic Contra III: The Alien Wars<\/em>. It\u2019s a stripped-down version of the game; you can\u2019t carry more than one weapon, and there aren\u2019t quite as many levels and bosses to take on. Still, the fact you could play Contra <\/em>on a handheld was already enough for most people, and The Alien Wars <\/em>is still tremendous fun today.<\/p>\n\n\n\n13. F-1 Race<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nRemarkably, F-1 Race <\/em>adapts similar Mode 7 technology to the SNES, resulting in a pseudo-3D racing game. On the Game Boy. That\u2019s a pretty impressive achievement, and if that wasn\u2019t enough, F-1 Race <\/em>also came packaged with a four-way adapter in many cases, allowing you to play the game alongside your friends. This is one of the most influential handheld racers of all time.<\/p>\n\n\n\n14. Gargoyle\u2019s Quest<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nAfter the release of Ghosts \u2018n Goblins<\/em>, something very strange happened: one of that game\u2019s enemies, Firebrand, got his own franchise. Gargoyle\u2019s Quest <\/em>is part of that franchise, and it\u2019s a similar side-scrolling platformer, albeit with a stronger emphasis on vertical exploration thanks to Firebrand\u2019s expanded set of powers. If you like this, you should also check out the SNES game Demon\u2019s Crest<\/em>.<\/p>\n\n\n\n15. Kid Dracula<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThis kid-friendly platformer was an examination of the Castlevania <\/em>series through a lens of irreverent fun. You play as a young version of Dracula, and you must explore a series of levels in order to put a stop to the machinations of Garamoth (who later appears in Symphony of the Night<\/em>). It\u2019s a whimsical, less difficult version of Castlevania<\/em>, so if you love that franchise, check this one out.<\/p>\n\n\n\n16. Kirby\u2019s Dream Land<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nKirby was originally intended as a placeholder, but developer HAL liked him so much they decided to keep him. The result is one of Nintendo\u2019s most enduring characters, and he got his humble start here in Kirby\u2019s Dream Land<\/em>. It\u2019s lacking the ability to steal enemy powers, which is now considered integral to the Kirby <\/em>franchise; that power would be added in the also-excellent sequel.<\/p>\n\n\n\n17. Harvest Moon GB<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nIt\u2019s Harvest Moon <\/em>on your Game Boy. What more could you want? This addictive farming sim allows you to grow plants, tend to your livestock, and get to know the villagers in the sleepy town in which you live. The ability to take your farm on the go with you calls ahead to time-sinks like Animal Crossing <\/em>and Stardew Valley<\/em>, and the Game Boy version of Harvest Moon <\/em>has barely sacrificed any features, either.<\/p>\n\n\n\n18. Donkey Kong Land<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nA followup to the iconic SNES platformer Donkey Kong Country<\/em>, Donkey Kong Land <\/em>stars Diddy and Donkey Kong once again as they set out to defeat the Kremlings and once again defeat King K. Rool. The game is also, bizarrely, a meditation on the nature of sequels, and whether games need fancy graphics and music in order to be successful. They don\u2019t, and Donkey Kong Land <\/em>proves it.<\/p>\n\n\n\n19. Kid Icarus: Of Myths and Monsters<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nUntil 2012, Of Myths and Monsters <\/em>was the last Kid Icarus <\/em>game in the series. It\u2019s still the last platformer in the same vein as the NES original, which is a style that many prefer to Kid Icarus: Uprising<\/em>\u2019s rail shooter-3D adventure hybrid gameplay. Protagonist Pit must ascend upwards, defeating enemies and navigating tricky level design along the way. It\u2019s similar to the NES version, and no less fun for it.<\/p>\n\n\n\n20. Ninja Gaiden Shadow<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nLike many Game Boy releases, Ninja Gaiden Shadow <\/em>is a cut-back, clean version of its home console brethren. This is a core Ninja Gaiden <\/em>title; none of the series\u2019 trademark freewheeling platforming or monstrous difficulty has been lost in the transition to a handheld. It\u2019s impressive how Konami managed to squeeze so much game into such a small cartridge.<\/p>\n\n\n\n