<\/figure>\n\n\n\nIt doesn\u2019t get much more classic than Space Invaders<\/em>. At the bottom is you, a hapless little ship desperately trying to defend something against hostile invaders. At the top of the screen, those same invaders menacingly advance, gradually growing closer to you and threatening failure. The shooting action seems almost hilariously simplistic now, but it\u2019s still magnetic and compelling.<\/p>\n\n\n\n2. Pac-Man<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nArcade games thrived on their simplicity, and no game better encapsulates that concept than Pac-Man<\/em>. At its core, it\u2019s extremely basic; you are a small yellow dot in a maze, and you must eat pills while avoiding the ghosts around you. Eating larger pills meant the ghosts could now be eaten, so the game was a delicate dance between escaping from your oppressors and turning the tables.<\/p>\n\n\n\n3. Donkey Kong<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nDonkey Kong <\/em>began life as an arcade game, immortalised in the documentary King of Kong<\/em> (which discusses the controversial legacy of arcade kingpin Billy Mitchell). Like all arcade games, it\u2019s simple and effective; you are Jumpman (an early name for Mario), and you must leap over Donkey Kong\u2019s barrels in order to rescue the princess he\u2019s captured.<\/p>\n\n\n\n4. Golden Axe<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nSega\u2019s beat-\u2019em-up is incredibly satisfying, even if its movement and combat are a little clunky by today\u2019s standards. This side-scrolling adventure takes the kind of 80s high fantasy that birthed the heavy metal genre as its inspiration, revolving around a group of heroes with impractical armour and massive weapons. They must fight their way through to the villainous Death Adder and defeat him.<\/p>\n\n\n\n
5. Mortal Kombat<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nIt\u2019s fair to call Mortal Kombat <\/em>one of the most controversial games of its era, if not of all time. This game\u2019s copious levels of blood and gore earned it the consternation of political conservatives (and some on the more liberal side), but its joyously childish celebration of excessive violence felt more at home with kids who weren\u2019t of the right age to play it.<\/p>\n\n\n\n6. Pong<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nIt really doesn\u2019t get much simpler than Pong<\/em>. You play as a paddle. Your opponent plays as a paddle. You must bat a ball back and forth and hope to score. That\u2019s literally it, and yet, Pong <\/em>managed to captivate an entire generation of kids. The simple fact is that if a core loop is compelling enough, it\u2019ll succeed, and Pong <\/em>is competition in its purest and most unadulterated form.<\/p>\n\n\n\n7. Dragon\u2019s Lair<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThe adventures of Dirk the Daring as he attempts to rescue his princess from a castle filled with traps and enemies made up the bulk of Dragon\u2019s Lair<\/em>. At its core, this game prefaces modern quick time event-style adventure titles; you must simply press the button at the right time, and if you fail, Dirk dies, meaning you have to start over. It\u2019s not sophisticated, but Don Bluth\u2019s animation made it beautiful.<\/p>\n\n\n\n8. OutRun<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nAnother Sega classic, OutRun <\/em>is an atmospheric masterpiece. It\u2019s a sunny, breezy racing game in which you must reach a series of checkpoints before the time runs out. That\u2019s all there is to the gameplay, but the simplicity of its premise mixes well with its sun-kissed atmosphere and truly excellent soundtrack. Without OutRun<\/em>, we would arguably not have Forza Horizon<\/em>.<\/p>\n\n\n\n9. Crazy Taxi<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThere was, as we\u2019re sure you\u2019re beginning to understand, a time when Sega was the undisputed king of the arcade. Crazy Taxi <\/em>was just one of Sega\u2019s many arcade hits; you must guide a taxi driver around a city in order to get as many passengers as possible to their destinations. The pop-punk soundtrack and frantic gameplay made Crazy Taxi <\/em>an instant hit.<\/p>\n\n\n\n10. Galaga<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nIn essence, Galaga <\/em>is not too dissimilar to Space Invaders<\/em>. Your ship is at the bottom of the screen, and alien invaders wade in from the top. You must dispatch them before they become too overwhelming. However, unlike in Space Invaders<\/em>, enemies can arrive in a number of different formations, forcing you to adapt your tactics depending on what you\u2019re facing.<\/p>\n\n\n\n11. Street Fighter II<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThere are few games as iconic as Street Fighter II<\/em>. Capcom\u2019s enduring fighting classic features characters as memorable as Ryu, Zangief, Blanka, and M. Bison, among others, and its fighting action is technical and satisfying. There\u2019s a good reason Street Fighter II <\/em>has been re-released so many times; the core gameplay just never gets old, no matter what platform you\u2019re playing on.<\/p>\n\n\n\n12. Gauntlet<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThere\u2019s a mystery to Gauntlet<\/em> that\u2019s hard to explain. Playing it now, like many arcade games, it looks pretty primitive, but the fact is that Gauntlet <\/em>was a trailblazer. It\u2019s a top-down dungeon crawler game with a number of different character classes to play as, and the fact that it was multiplayer meant you could drag your friends along to experience its delights with you.<\/p>\n\n\n\n13. Contra<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nA run-and-gun shooter that was significantly more \u201cgrown up\u201d-feeling than many kids had experienced at the time, Contra <\/em>was one of Konami\u2019s many arcade hits. It received home console ports for the NES and SNES, as well as other consoles in time, but the arcade version still remains the purest expression of what Konami was trying to achieve with the game.<\/p>\n\n\n\n14. Teenage Mutant Ninja Turtles: The Arcade Game<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThe Turtles <\/em>arcade game is, like many of its compatriots, a side-scrolling beat-\u2019em-up. There\u2019s something about this style of gameplay that lends itself well to arcades; immediacy, skill expression, and the ability for many players to crowd around the cabinet together make it a perfect recipe for arcade gaming. Turtles <\/em>oozes style and sass, making it ideal for the teens who frequented the arcades back in the day.<\/p>\n\n\n\n15. The Simpsons Arcade Game<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nYup, you guessed it – this is another side-scrolling beat-\u2019em-up for arcade cabinets. The Simpsons Arcade Game <\/em>tasks the titular family with rescuing Maggie, and in order to do so, they must fight their way through a series of wacky enemies themed around Springfield and its residents. The Simpsons could team up in order to perform special moves that evoked the offbeat sensibility of Springfield, too. <\/p>\n\n\n\n16. Bubble Bobble<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThe aesthetic for Bubble Bobble <\/em>is gentle and cute, but don\u2019t let that put you off; this is actually one of the most difficult arcade games out there. Its many levels of puzzling make it into an endurance test, so like any arcade game, it\u2019s better experienced with a friend (or with a supportive crowd around you, egging you on as you make your way across the high score threshold).<\/p>\n\n\n\n17. X-Men<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nContrary to many of the arcade games of the time, X-Men <\/em>is actually a sensitive management sim in which you – nope, just kidding, it\u2019s a side-scrolling beat-\u2019em-up again. Players just wanted to experience combat as their favourite ass-kicking superheroes, and with characters like Wolverine, Cyclops, and Nightcrawler to play as, who\u2019s to tell them they\u2019re wrong?<\/p>\n\n\n\n18. Dance Dance Revolution<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nDance Dance Revolution <\/em>is the game that made drunken fools of us all (well, maybe not \u201cdrunken\u201d when we were teens, but still). Its mat turned a gaming session into a sweaty, punishing workout, but achieving mastery of this game felt like you were becoming a choreographic god among men. That said, there are some songs on Dance Dance Revolution <\/em>we still haven\u2019t mastered.<\/p>\n\n\n\n19. House of the Dead<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nTake this as a recommendation to play any House of the Dead <\/em>game you can get your hands on in an arcade. These supremely cheesy, silly shooters bundled chunky lightgun peripherals with occasionally genuinely unsettling enemy and level design, packing in plenty of jumpscares along the way. If you love Hammer horror and lightgun shooters, you need to play this.<\/p>\n\n\n\n20. Taiko no Tatsujin<\/em><\/strong><\/h2>\n\n\n\n <\/figure>\n\n\n\nThere\u2019s currently a version of Taiko no Tatsujin <\/em>available on the Xbox Game Pass service, but it doesn\u2019t feel anywhere near as satisfying as the arcade version without that massive drum peripheral. Just like any arcade rhythm game, mastery of Taiko no Tatsujin <\/em>is akin to witchcraft; things start out easy, but the complexity quickly ramps up until you\u2019re cursing your human arms for their slowness.<\/p>\n\n\n\n