Leaked: ARC Raiders PvE "Rebellion" Mode Spotted In China Test Build

NerdLeaks
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We at NerdLeaks are following an intriguing development in the world of extraction shooters: ARC Raiders may be testing a new PvE-focused map condition called Rebellion Incident in China, according to Insider Gaming. If true, this would be a sharp pivot toward player-versus-environment options for a game best known for its extraction loops.

What Was Reported

Game screenshot

Insider Gaming reports that Embark Studios has deployed the first round of tests for an all-new Chinese version of ARC Raiders. The company is said to be bringing a separate, amended version of the game to China, and those tests have reportedly revealed multiple new map conditions.

The most notable of those conditions is called Rebellion Incident. The claim is that, in this mode, players are by default unable to damage one another. Players can, however, choose to trigger a deliberate “rebellion,” and once they do they are allegedly painted as traitors and marked by the lobby. Reports say those traitors may be visible as a red icon on the compass or the in-game map when they betray fellow raiders.

Other map conditions flagged in the tests include a mode referred to as Double King (or Queen), which reportedly introduces both a Queen and a Matriarch on the same map at the same time. Alternative translations or names that have surfaced are Safe Zone and Dual Boss.

A post on Western social media, shared with screenshots, is claimed to summarize translated discussion from a Chinese forum and describes Rebellion Incident as “almost a low-difficulty mode, but there are a lot of resources.” That same post reportedly notes that friendly troops in the mode cannot harm each other by default, but betrayal triggers the rebellion mechanic and the lobby announcement that follows.

The Source & Credibility

We want to be clear and cautious: these details come via Insider Gaming, which says the findings were shared by fans and screenshots surfaced on social media drawing from Chinese forum translations. The account relaying the information reportedly admitted that ARC Raiders is not especially popular in China but that a “group of loyal fans” are exploring the localized build and uncovering content.

How Solid Is The Evidence?

Evidence appears to be user-shared screenshots and translated forum content, per Insider Gaming. That means we’re relying on secondary translations and community reporting rather than direct statements from Embark Studios. Take this with a pinch of salt: the material is plausible, but it’s still unconfirmed by the developer.

Why We’re Watching

Tests in a regional build are common, and players spotting new map conditions in those tests is not unheard of. However, the specific mechanics described — non-lethal default team play with an optional, announced “rebellion” that marks traitors — are unusual enough to merit attention if accurate. We’re flagging this as an interesting rumor until Embark Studios confirms or denies it.

What It Could Mean

Game screenshot

If the reported Rebellion Incident mode is legitimate, it would indicate a deliberate move toward PvE-oriented experiences within a title that has extraction and PvPvE DNA. The described toggleable rebellion mechanic suggests a hybrid space where cooperation is the default but betrayal remains a meaningful, public act.

  • For PvE Fans: A default non-lethal environment with plentiful resources (as the translation claims) would make ARC Raiders feel more like a cooperative PvE adventure in certain matches.
  • For Competitive Players: The ability to flip into rebellion and be marked as a traitor could create high-stakes moments and social consequences inside the lobby, altering risk-reward dynamics.
  • For Developers: Testing such modes in the Chinese build could be a way to iterate on new systems before deciding whether to bring them to the broader, global release.

Again, these are potential implications based on what Insider Gaming reports — not confirmed roadmap items from Embark Studios. If true, the presence of another map condition like Double King (or Queen) — allegedly putting multiple major bosses on a map simultaneously — shows the tests may be wider in scope than a single experimental mode.

Why This Matters

Why should players care? Because a mode like Rebellion Incident, if it arrives in the main game, would change how squads approach each map: cooperation could be more strongly incentivized by default while betrayal becomes a dramatically public choice with immediate in-game penalties or markers. For a game released in October 2025 that already mixes extraction and cooperative elements, such a shift could reshape both casual and hardcore sessions.

We’re watching this one closely. For now, treat the reports as a credible community leak — interesting and plausible, but unverified by the developer. We’ll update our readers if Embark Studios comments or if additional evidence surfaces beyond the community screenshots and translations highlighted by Insider Gaming.

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