We at NerdLeaks are watching a strange but intriguing turn in the Rayman line: Rayman Legends Retold has allegedly been revealed, and if the details floating around are true it’s a bold, slightly baffling attempt to recast one of the series’ most celebrated entries in full 3D. Take this with a pinch of salt, but per Eurogamer the package also includes a reportedly leaked upgrade for Rayman Oranges: Enhanced Edition — bundled with all copies of the new release.
What Was Reported

Per Eurogamer, Rayman Legends Retold is an apparently fully 3D reimagining of the original side‑scrolling platformer, described as rendering the game’s hand‑painted 2D visuals with polygons in order to create an “experience for a new generation of players,” a line attributed to Ubisoft on the PlayStation Blog. The remake is said to be a collaboration between Ubisoft Montpellier and Ubisoft Milan (the studio behind Mario + Rabbids).
Eurogamer reports the following claims about the project:
- Platforms: Launching on PlayStation 5, Xbox Series X/S, Switch 2 and PC (via the Ubisoft Store, Steam and Epic).
- Release Date: Coming on 1st October.
- Gameplay And Presentation: A fully 3D interpretation of the original’s visuals, talk of “new and improved gameplay,” a “mysterious” new realm, and four new musical stages.
- Modes And Features: Cave of Trials content with “ongoing free challenges,” stage‑select galleries converted into hub levels, a more adventurous camera that dives into action, four‑player couch co‑op and the return of Kung Foot.
- Audio And Cutscenes: An expanded soundtrack credited to Christophe Héral and Grant Kirkhope, “dynamised” cutscenes intended to foreground the original story more, and full voice acting.
Crucially, Eurogamer also reports that the previously leaked Rayman Oranges: Enhanced Edition will be included with all copies of Rayman Legends Retold. That Oranges upgrade is claimed to feature 4K resolution, 60fps, new collectibles and rewards, haptic feedback support and more, and — allegedly — Ubisoft is bundling it rather than selling it separately.
The Source & Credibility
We’re relaying what Eurogamer claims. Eurogamer presents the reveal details alongside a trailer that is said to show the new camera work and some of the 3D visuals, and it cites a PlayStation Blog quote from Ubisoft about the intent behind the remake.
This is one of those stories where you should remain cautiously optimistic: Eurogamer’s coverage includes direct references to official channels (the PlayStation Blog and an apparently public trailer), but there’s also a clear tonal thread of surprise and scepticism in the reporting — even Eurogamer questions whether the shift to full 3D is strictly necessary. So, if true, these are concrete, game‑level changes; if not, they’re rumours that deserve scrutiny.
What It Could Mean

If the reported claims hold up, Rayman Legends Retold could represent a significant reimagining of a title fans have long celebrated for its hand‑drawn charm. A few things to consider — and again, take this with a grain of salt:
- Turning the original’s 2D art into polygons is a major visual pivot; it could introduce the game to players who favour modern 3D presentation, but it may also risk losing some of what people loved about the hand‑painted look.
- The involvement of both Ubisoft Montpellier and Ubisoft Milan suggests the project has internal muscle behind it, and the claimed additions — new realms, musical stages, and an expanded soundtrack — point to more than a straight graphical reskin.
- Bundling the reported Rayman Oranges: Enhanced Edition with every copy would change the calculus for fans who worried about separate pricing for that content; per Eurogamer, it “won’t cost £2000, after all,” because it’s included. Whether this means structural changes to how the original handled Oranges levels is unclear.
Why This Matters
At face value, this is interesting for several reasons. Rayman Legends Retold — if it exists as described — attempts to both preserve and reframe a beloved game. It promises fresh content, new music, and modern technical touches while also stirring the unavoidable debate about whether some classics should be touched at all.
We’re excited about the possibility of returning to those levels in a new visual language and hearing new work from Christophe Héral and Grant Kirkhope, but we’re also cautious: shifting a title so strongly tied to its original aesthetic is a gamble. For now, the claims are those reported by Eurogamer, and they deserve verification — we’ll keep digging and will update if we find further confirmation or clarifying details.





